So if you haven't been living under a rock, you know that voting is 70 mirs a day. And let's be honest, that's awful. Now you might be asking yourself: "why do I care?" I personally believe that voting being 10 mirs each site instead of 20 has lead players to avoid buying goods and instead gathering them for their own. This is bad for three reasons: 1) This detracts from players interacting with other players and henceforth leads to a weaker community, 2) more time has to be focused gathering specific materials rather than specializing in one thing, and 3) this makes shop plots useless (because no one wants to buy anything). I think that this is all due to the fact that we aren't given enough money from voting to spend on goods. On the old server, we had a vibrant economy under 10 voting sites for 20 mirs each. I think that we can reachieve that with 20 mir per voting site. I would also like to propose removing the $100 added from your first vote. It is clear that people who bring in new players (for say, making a town) can pool in $370 from each player as soon as they join. This is clearly unfair. Lastly, I believe we should enact interest to be 2.5% online and 0.5% offline. This was outlined earlier in a forum thread by Ghost however it hasn't been enacted. With players making tons of passive income off of the bank I think it is best to lower interest rates to these levels.